sftools
2.0 dev
Bunch of tools for SFML application development
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Define LoopFrameStream class. More...
#include <SFML/System/Time.hpp>
#include <sftools/Animation/FrameStream.hpp>
#include <vector>
#include <algorithm>
#include <stdexcept>
Go to the source code of this file.
Classes | |
class | sftools::LoopFrameStream |
Define a animation's frame stream based on a sprite sheet. More... | |
struct | sftools::LoopFrameStream::Settings |
Combine horizontal, vertical and precedence policies together to define how a sprite sheet should be read. More... | |
Namespaces | |
namespace | sftools |
Simple and Fast Tools. | |
Define LoopFrameStream class.
Definition in file LoopFrameStream.hpp.