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include
sftools
Animation
FrameStream.hpp
Go to the documentation of this file.
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/*
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sftools - Copyright (c) 2012-2013 Marco Antognini <antognini.marco@gmail.com>
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This software is provided 'as-is', without any express or implied warranty. In
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no event will the authors be held liable for any damages arising from the use
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of this software.
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Permission is granted to anyone to use this software for any purpose, including
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commercial applications, and to alter it and redistribute it freely, subject to
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the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim
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that you wrote the original software. If you use this software in a product,
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an acknowledgment in the product documentation would be appreciated but is
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not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef __SFTOOLS_FRAMESTREAM_HPP__
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#define __SFTOOLS_FRAMESTREAM_HPP__
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#include <SFML/System/Time.hpp>
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#include <
sftools/Animation/Frame.hpp
>
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namespace
sftools
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{
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class
FrameStream
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{
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public
:
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virtual
Frame
getFrameAt
(sf::Time time)
const
= 0;
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virtual
~FrameStream
()
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{
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// No clean up
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}
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};
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}
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#endif // __SFTOOLS_FRAMESTREAM_HPP__
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